Sciter 3 is officially out.
See its log file.
- On Windows Vista/7 it uses Direct2D backend
- On Windows XP it uses GDI+ backend
Known issue on Windows XP: rendering of linear and radial gradients is different from Direct2D backend as GDI+ has no notion of “open gradients”. I’ll fix it a bit later.
You shall expect that GDI+ rendering is not that effective as rendering by Direct2D so avoid animations affecting large areas. These two media rules allow to target different backends used:
@media graphics-layer == 1 { /* GDI+ rules here. Less animation, etc. */ } @media graphics-layer == 2 { /* Direct2D in WARP mode (software rendering but fast enough) */ } @media graphics-layer >= 3 { /* Direct2D in hardware mode, max performance. */ }
But most of the time it is enough to have just two sections:
@media graphics-layer == 1 { /* GDI+ rules here. Less animation, etc. */ } @media graphics-layer > 1 { /* Direct2D, high performance. */ }
In script you can check gfx backend used by reading view.backend
(:integer) property.